Arlo isn’t completely finished yet; I have no doubts that it will be by the end of the month. It’s certainly one of my weirder creations, and it wasn’t what I was expecting to make when I went into third year. It will be interesting to see the reactions to it at the Winchester and London shows. If I told you I wasn’t nervous about the show, I’d be lying. It’ll be important to have something in my head to tell people that aren’t the biggest fans of Arlo, I think. Maybe something like “Amazon made over 40 billion euros in Europe in 2020 and didn’t pay any corporation tax.”
There’s still traces of doubt in my mind that Arlo shouldn’t have been made, and I should’ve just made my Fantasy-esque, roleplaying system, but I think I probably would’ve gotten bored with character sheet developing even more so than this anarchic little anti-capitalist bitch fest, so perhaps it was best that I left Bootleg DnD behind.
It will be interesting to see where the game goes, if anyone at the London show takes interest in it, maybe it gets developed further, maybe I tear it all down and start building it again from scratch. I think there’ll always be room for unintelligent critique of systems in art and I think I’ve started to see video games (at least in my case) as more of Art pieces and potential statements. I think it’s just a shame that not that many people are interested in it.